Great place with huge ambitions - werkgeversreview Anonieme werknemer bij IO Interactive A / S

5,0
11 sep 2025
Anonieme werknemer
Aanbevelen
Goedkeuring directeur
Zakelijk vooruitzicht

Pluspunten

The company really wants to go to the next level and enables its employees to be a part of that crazy ride. Super transparent with targets and thoughts about the future.

Minpunten

Being a part of IOI currently demands a lot of work and effort - Being a part of something big will do that. At the same time, being in a company that transitions from small to big is kind of wild and will provide some challenges along the way.

Ontdek andere reviews over IO Interactive A / S

1,0
10 jun 2026
Aanbevelen
Goedkeuring directeur
Zakelijk vooruitzicht

Pluspunten

- Great co-workers - High salary

Minpunten

- Extremely high lay off/firing rate of employees whose sole offense has been to tell upper management "no". (Just look at the 007 credits and see how many Leads and Managers are under "special thanks" or "additional".) - Backwards company culture, extremely toxic with overtime without true compensation, and backstabbing left and right. - Be quiet and agree to everything a person with more power tells you. - They published a game of a company whose CEO is in the Epstein Files, I mean...........

1,0
19 aug 2025
Anonieme werknemer
Aanbevelen
Goedkeuring directeur
Zakelijk vooruitzicht

Pluspunten

- Great people to work with, that try to create a fun and good environment - Fun projects that can be inspiring to work on

Minpunten

- Terrible communication, even though one of the pillars of the company is to "speak true" - it rarely is the case - Bad management and directors. Pretty much all directors hold their current positions based on nepotism and not skill, which shows. Everything is planned as if done by amateurs. - Some of the lowest salaries you'll see. They'll blame that on the local competition, but the local competition is paying criminally low already. If you compare to other studios in similar situations and sizes as IOI, you'll realize that your salary will be way below average. - Preaches no crunch culture and pride themselves on that they have never crunched. This couldn't be farther from the truth. We crunch, and recently it's been a lot of it. Yet the studio doesn't want to openly call it crunch, and instead labels it as us being "passionate". We are not passionate. We are crunching. Be honest. - The inexperience and miscommunication of certain producers and leads is horrible. Again, communication between teams is bad as it is, and with a game release on the horizon, everyone is focusing on fixing the product rather than fixing the team that is building it.

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